Harvest Moon: A Study Of High School Students’ Incidental Vocabulary Learning Process Through Video Game

Putra, Marshall Bahreizi Dana (2024) Harvest Moon: A Study Of High School Students’ Incidental Vocabulary Learning Process Through Video Game. Undergraduate Thesis thesis, UIN. K.H Abdurrahman Wahid Pekalongan.

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Abstract

This study aims to describe how the Harvest Moon game assists students' vocabulary learning by incidental learning and what are the difficulties when playing Harvest Moon. This research uses qualitative method with case study approach. The Participants in this study were 3 students of SMK Karangdadap, Pekalongan. Data collection in this study used self-reflection sheets and semi-structured interviews where the results of the study were analyzed using Thematic Analysis. Based on the results of the study incidental learning improves students' knowledge of English vocabulary. It can be concluded that the use of Harvest Moon is effective to improve English vocabulary.

Item Type: Thesis (Undergraduate Thesis)
Supervisor:
ContributionSupervisorNIDN/NIDKEmail
Thesis advisorFaradhillah, NadiaUNSPECIFIEDUNSPECIFIED
Uncontrolled Keywords: incidental learning, vocabulary, Harvest Moon.
Subjects: 400 LANGAUGE (BAHASA) > 420 English and Old English, Anglo-Saxon (Bahasa Inggris, Anglo-Saxon) > 420 English/Bahasa Inggris
Divisions: Fakultas Tarbiyah dan Ilmu Keguruan > Prodi Tadris Bahasa Inggris
Depositing User: UIN Gus Dur Ftik
Date Deposited: 12 Jul 2024 06:19
Last Modified: 27 Aug 2024 05:07
URI: http://etheses.uingusdur.ac.id/id/eprint/8906

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